Roadmap FEATURE-37 · In progress · Feature
Specialist cargo markets and exclusive buyers
Confirmed: some artifacts HAVE to be traded at particular markets absent from the current normal port. This is exclusive acceptance, not a price bonus. Normal ports may sell supported bulk cargo but must leave unsupported artifacts aboard, occupying space and at risk; no banking/storage shortcut secures them. Only an eligible buyer completes the sale and associated recovery accomplishment. Show or let players discover buyer requirements before a long trip; exact discovery method is open. First experiment: one specialist destination in a sector with a viable reachable route. Acceptance: incompatible buyer refuses only unsupported cargo; successful authorized sale awards once; retries/disconnects do not duplicate cargo or credits. Depends on typed cargo and existing account wallet. Owner-approved interaction update: inventory-object trading is deliberate. Docking makes the item eligible but does not sell it. Select the slot, then explicitly invoke Trade at an eligible buyer. Show the fixed object payout separately from bulk exchange rates. Bulk unloading remains automatic. Server validation binds action to the requesting blitzer, current slot and item identity; stale or repeated requests cannot sell a replacement object or award twice.
0 blitzers supported · Updated
Activity
Deferred from current slice: Moving
Specialist cargo markets and exclusive buyers: In progress to In progress. [MCP] Terminology only: players are blitzers, not pilots (Mike, 2026-09-18). No scope, priority or status change.
Specialist cargo markets and exclusive buyers: In progress to In progress. [MCP] Owner-approved inventory refactor committed locally as 71b1013 on codex/discovery-recovery. Replaces special artifact storage with six slots, typed item instances, definition resources, quantity/charges/condition, action capabilities and world pickup adapter. Mike's artifact1.glb and alpha icon are wired. Keys 1–6 select; T acts; D-pad left/right selects and up acts. Docking/selection never sells slotted items; explicit server-validated Trade at the specialist uses existing retry-safe recovery. Source 20.150/protocol 20. Inventory, real client/server action/replay, wallet HTTP, bulk banking and rendered 720p/1080p checks pass. Four-peer latency regression passed on isolated rerun (one earlier concurrent run missed departure timing). No push/export/deployment. Future supplies, missiles, mines, buffs and multi-item world orchestration are not implemented. Editable resources and extension steps: design/inventory-foundation.md. Human acceptance remains pending.
Specialist cargo markets and exclusive buyers: Next up to In progress. [MCP] Discovery sprint continuation committed locally on codex/discovery-recovery: game d59282e; Coldboot c3102b3 (after foundation 41d9ab7/d560a21). First playable experiment now connects west-field clues, one four-cell Rift Relic, death/drop/reclaim, 900 m carrier signature, North Exchange exclusive recovery, account credits/discovery/recovery count and same-allocation recovery journal. Ordinary bulk banking remains intact. Checks: 37 backend tests; lost-response HTTP retry and rejoin under another syndicate; local journal restart; four peers at 150 ms added RTT and 2% loss; 720p/1080p cockpit/chase renders. Source 19.149/protocol 19; no push, export, live migration or deployment. Broader catalog/selectable goals/career-haul work and human acceptance remain; not shipped. Managed-container disk retention/destruction behavior remains a release review gate. Human test procedure is tests/discovery-recovery-playtest.md in the game repository.
Specialist cargo markets and exclusive buyers: Awaiting review to Next up. [MCP] Owner requested recording and backlog refinement of the cargo/discovery discussion. Confirmed work is queued after current slice; optional designs remain under consideration for feedback. Dependencies and unresolved choices are explicit; no implementation or acceptance claimed.
